By Chris, on January 21st, 2010
The Quintessential Rogue is the third book in the Quintessential Range of D&D 4th Edition supplements from Mongoose Publishing and Asterion Press. Each book in the Quintessential Range features supplemental rules and more powers, feats, paragon paths, and magic items for a particular class. In my next installment of reviews for The Quintessential Ranger, we’ll [...]
By Chris, on January 14th, 2010
Night Stalkers is one of a triad of supplements for White Wolf’s Hunter: the Vigil line of books. Like the other two books, Witch Finders and Spirit Slayers, Night Stalkers provides tons of information and inspiration for hunters who want to take the fight to the bloodsucking creatures of the night and walk away.
By Chris, on January 7th, 2010
The Quintessential Wizard is the first book in the Quintessential Range of D&D 4th Edition supplements from Mongoose Publishing and Asterion Press. Each book in the Quintessential Range features supplemental rules and more powers, feats, paragon paths, and magic items for a particular class. In this case, the material focuses on (you guessed it, gold [...]
By Chris, on September 1st, 2009
World of Darkness: Slasher provides a fiesta of information about the slasher phenomenon in the World of Darkness. And now, at long last, it is time to dissect White Wolf’s gift to the villainous madman in us all.
By Chris, on August 18th, 2009
Geist: The Sin Eaters RPG Core Book
I just finished reading Geist from cover to cover this evening, and I just knew everyone would want to hear all about my thoughts! For those of you who also read my initial thoughts on Geist, there’ll be a bit of overlap, but I hope you’ll bear with [...]
By Chris, on August 14th, 2009
Geist: The Sin Eaters RPG Core Book
The eagerly anticipated arrival of Geist: the Sin-Eaters finally came here at Gen Con ‘09, and I picked up my copy within the first ten minutes of arriving at the Con. Given the craziness that is the essence of Gen Con, I haven’t been able to get through [...]
By Victor, on August 10th, 2008
So hopefully I’m not the only GM out there who has been enjoying a new novel, graphic novel, comic book, or what have you and has thought to myself, “I hope my players never read this, ‘cause I’m gonna ‘homage’ this chapter next session!” Anyone else? Yes? No? Well, I’m going to take your silence [...]
By Chris, on July 6th, 2007
Bloodlines is an adventure produced by 12 to Midnight for the d20 Modern rules system. This particular adventure is by Preston P. DuBose, and is a cleverly designed horror-mystery set in the small town of Pinebox (yes, Pinebox) Texas. The adventure centers around the machinations of an evil cult, a mysterious unnamed organization, and even [...]