By Benton, on September 17th, 2009
Life these days is fairly safe, you know? All the conveniences of the modern day make for one comfortable ride. Well, that is, unless you see something. Something….supernatural. And once you get a peak behind the curtain, it’s impossible to look away.
Unfortunately, most people who see just a glimmer of the truth wind up dead. [...]
By Benton, on September 10th, 2009
What do RPGs and FPSs have in common? They very often run on pre-designed game engines, basic programs that can be augmented and shaped to accomodate many different games. The Cortex engine, originally made for the Serenity game (and called the Serenity engine), is one of these basic programs; it now powers the Battlestar Galactica [...]
By Victor, on June 26th, 2008
Demon Hunters is an RPG from Dead Gentleman Productions (DGP – makers of the great film The Gamers and the upcoming Dorkness Rising) using the Cortex game system (Serenity and Battlestar GalacticaRPGs) from Margaret Weis Productions (MWP). Nuff Said! Go buy it now. What? You’re still here? You want more information? Well if [...]
By Victor, on June 8th, 2008
The cover of Midnight sets the stage for the book nicely, gothic architecture and a veritable parade of dangerous looking, and beautifully drawn, characters. The immediate focus of the campaign setting is placed on the villains, who are dynamic and clearly very dangerous. This serves as a warning for those who are paying attention: the [...]